Monday, January 16, 2012

Mental Ray - Lighting and Shaders Rendering Techniques


Mental Ray - Lighting and Shaders Rendering Techniques
English | AVC1 1024?768 | MP3 128 Kbps | Size 1.34 GB
Genre: eLearning

In the second DVD of this series, Matt Hartle focuses on lighting, shaders, and High Dynamic Range Imaging (HDRI) within Mental Ray for Maya. Mental Ray supports most of Maya’s features, in addition to many others. This DVD shows you how to get the best use of Mental Ray to render fluids, particles, fur, geometry based paint effects, blurry reflections and refractions, area lights, contour rendering, and High Dynamic Range images.


Topic Covered:
* Lighting
* Shaders
* HDRI
* Image Based Lighting
* Reflections/Refractions
* Sub-surface Scattering

Chapter:
1. Introduction
2. Shadows
3. Volumetric Shadows
4. Fur
5. Area Lights
6. Command-Line Image Conversion
7. Blurry Reflections and Refractions
8. Contour Shader
9. High Dynamic Range Images
10. BONUS - Subsurface Scattering: Fast Simple
11. BONUS - Subsurface Scattering: Physical

Video codec: QuickTime
Video: MOV, SVQ3 Sorenson Video 3, 1846 kbps, 1024 768


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