Thursday, January 5, 2012

Digital-Tutors – Animation Retargeting Techniques in Maya


Digital-Tutors – Animation Retargeting Techniques in Maya
1 hrs. 14 min. | December 23, 2011 | Autodesk Maya 2012 | Author: Delano Athias

In this set of Maya tutorials you will learn a variety of techniques for retargeting animation to save time building animation assets. We’ll start by learning how Maya’s Trax Editor can be used to retarget animation. We’ll then take another approach and utilize MEL to accomplish the same thing. Finally, we’ll work with Maya’s intuitive Human IK toolset to retarget from a performance-captured animation to a custom skeleton. We’ll also cover techniques for optimizing and correcting animation after it has been remapped. By the end of this set of tutorials, you will be familiar with several tools you have at your disposal for re-purposing animation, to, ultimately, save production time.

Project Files Included (80 MB)

9 videos in this course

Home PAGE: _http://www.digitaltutors.com/11/training.php?pid=602



Download:

0 comments:

Post a Comment

 
eXTReMe Tracker